Thursday, March 01, 2007

Setting the Record Straight-Grennan vs. Dizzy

Lately it seems like there is a myth circulating around the web that Dizdemona control has an amazing matchup vs. Grennan decks. That is simply not the case, and I don't want anyone here assuming it is. I'm not saying that Grennan has a great matchup either, it's actually a pretty close one. There are a lot of factors that determine who wins when these two decks play, and I'll try to shed a little light on this matchup.

First, I'm going to state a fact that when any amount of logic is applied plainly shows that Dizzy control simply cannot have the good matchup vs. Grennan that everyone claims. As anyone who has read my blog knows, I did a good amount of research into what decks did well at Regionals in January. I managed to compile 148 qualifying decks from 37 different Regionals. Just looking at the top three showed this:

Grennan-40
Dizdemona-31
Elendril-30

There is simply no way the Dizdemona could have such good matchups vs. Grennan and Elendril when the 2 of them together account for almost half of the invitations. According to most accounts Dizdemona was one of the top 3 represented in terms of total number of players, so if that many people played the deck and the matchups are as good as some people would have you believe, Dizdemona should have taken a lot more spots. Don't take this to mean I think Dizzy control is a bad deck, far from it. I just don't think it's as good as some people are saying it is.

So what are the key factors in this matchup? I think the most important is playskill. Neither deck is easy to play and the Shaman is particularly difficult given the multitude of options it presents. If one player has a better understanding of the matchup it will probably be the deciding factor in the match.

One of the main problems with trying to put a specific number such as 70-30 on this matchup is the huge amount of variance in Shaman deck builds. Simply changing one slot in the Shaman deck can have huge implications in this matchup. For example, expect the relatively dead in the matchup Ghost Wolf to be gone from main decks in favor of more cards to help against the control decks.

I think the biggest reason not to assume this matchup is heavily in favor of Dizzy is the Shaman's ability to adapt. Last time, Shaman decks were focused on beating Hunters. This time with a more diverse metagame with more control decks, Shaman decks will evolve somewhat to combat these new decks. It's ironic that I always hear that the Druids biggest strength is their flexibility, but it seems like in the game Shamans are much better at that than Druids.

My advice is to test the matchup for yourself before taking someone else's word at who it favors, this includes taking my word for it, but if you're going to take anyone's word it should be mine :) This will also allow you to not only know who is favored in the matchup, but more importantly why they are favored. This also may give you a chance to strengthen a weakness to change the nature of the matchup. Gathering your own knowledge of the matchups is a valuable piece in the metagame puzzle.

3 Comments:

At 11:44 AM , Anonymous Anonymous said...

So far my testing results have alligned with the common consensus that the match up is a good one for Dizzy. I won't go so far as to say great, but it is definitely good in most instances. Of course the specific builds and play skills can make a huge difference.

My testing involves two versions of Dizzy, both very controlling, and two versions of Shaman - aggro and control. The skill level of the testers is relatively equal so I do't think that it is skewing the results much. The problem I find for the Shaman decks are like this:

The Control Shaman just can't put much pressure on Dizzy early and then in the late game doesn't have the guns to compete with her. She has more removal, more card drawing, and much better late game allies. When the Shaman deck wins this one it is almost always due to a bad Warlock draw coupled with a more aggressive Shaman draw.

On the other hand the aggro Shaman seems to fare a bit better but still loses more often than not. The problem seems to be that with a decent draw Dizzy can EASILY shut out the Shaman's early game and then they can just 1-for-1 you until the late game when they take over.

Personally I think the Grennan builds are going to have to evolve to a very good midpoint where they can still handle rush decks well but also have the aggressive tools needed to beat Dizzy. That is what we are currently working on, but there are just so many tough choices to make and test.

 
At 1:44 PM , Blogger Savagedpuck said...

My opinion on the Dizzy vs. Grennan matchup goes as follows. Pound for pound the Dizzy late game is greater than Grennan. Manslayer does not equal Bronzebeard. What you need for the Grennan deck to pull through is the full compliment of Ophelia and Vanquish to assist in neutralizing Dizzy's late game. However, some Dizzy players have caught onto this plan and have been putting Wyneth Harridan in their sideboard.

But the matchup will more than likely always be in Dizzy's favor. it is currently a rock-paper-scissors format (stupid one set :P) were dizzy beats shaman, shaman beats hunter, and hunter beats dizzy. Of course this can vary depending on player skill but it will more than likely end up this way till new cards get influxed into the environment. Like can you imagine a shaman deck with The Trinity package, yowza!!!

 
At 10:53 AM , Blogger B Lyons said...

I think that the best Grennan decks are right in the middle. The super rush decks probably aren't as good as hunters and the super controlling versions can't hang in the late game with the Trinity. But right in the middle is where Grennan shines. Premiere Event Weekend in Sydney I think really showed that Grennan is the best deck right now as he was all over the place in the top of the standings.

 

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